sto what gear do you need to do storyline at 65

Upon the release of our side by side expansion, Victory is Life, all characters will find themselves capable of earning levels beyond the current cap of 60. Starting immediately, any and all Feel earned will commencement players on the path toward the new maximum level cap of 65.

It has been nearly 4 years since the last time we raised the Level Cap in Star Trek Online, which coincided with our second expansion, Delta Rising, in October of 2014. Since so, the game has expanded and grown by leaps and bounds, adding hundreds of hours of gameplay and a huge number of new story-driven missions, queues, battlezones, starships, costumes, and much, much more. The game is continuing to grow, continuing to aggrandize, and standing the story of the franchise that we all know and honey. And this time, that is what the Level Cap Increase is primarily meant to reverberate.

New Experiences

In add-on to raising your level, Victory is Life volition too raise the cap on Item Marks! Players will at present be able to progress their equipment to Mk Fifteen (15) past using Upgrade Tech, and investing in them via the Item Upgrade System. The Engineering Points requirements increase at a linear charge per unit beyond 14, and any points already nowadays on an existing particular will not be lost and tin can immediately be utilized to facilitate that detail's progression to xv.

Equipment of Mk Xv will require at least Level 60 to be worn. Players already at the current level cap may begin enhancing their gear immediately when the expansion goes alive.

Old Experiences

Savvy players may have already noticed that the Experience required to progress from 59 to 60 is currently far less than the Experience required to earn each Specialization Point one time y'all have reached threescore. This may cause concerns near how each level will calibration past sixty…

Fear not! We've got you covered!

While the requirements for each level past 60 are greater than those beneath, the difference is far smaller than the existing Specialization Bespeak requirements, as shown here:

Lvl

Experience Required Per Level

Cumulative Experience Required

55

12500

75000

56

12500

87500

57

12500

100000

58

12500

112500

59

12500

125000

60

12500

137500

61

17500

155000

62

17500

172500

63

17500

190000

64

17500

207500

65

17500

225000

Spec

159100

296600

As you can encounter, the amount of Experience required per Specialization Bespeak is really remaining exactly the same, despite united states having given you five more levels to attain!

Whatever existing Specialization XP you accept earned to a higher place level threescore – progression you currently have earned toward a Specialization Signal – will exist immediately converted to a gratuitous specialization point for your account. This means that anyone who'due south earned any XP across 60 will earn a specialization point right at the start.

Time to Progress

Progression through the existing levels in Star Trek Online is primarily accomplished by completing story missions, as laid out in your Captain'southward Journal. It has become an expectation of our progression that completing 1 of these story missions will generally reward you with at least one-half of a level (by and large more than), making them almost always the virtually efficient ways of earning Feel and leveling up.

Nosotros don't intend to upset this expectation with Victory is Life. Each of the new Story Missions being released with this Expansion will grant all Captains more than one-half a level each (and fifty-fifty more than if you're using an XP Bonus Pool!), significant that you will be well on your manner to the new cap without needing to invest much outside of the fundamental plot every bit it unfurls earlier y'all in the Gamma Quadrant.

Rewards

Each level past 60 will grant additional rewards to each Captain that achieves them, as seen in the following nautical chart:

Lvl

Reward

Description

61

Tier 5 Transport Token

Claim a free Tier 5 Starship from whatsoever Starship Acquisition vendor

62

Specialization Qualification Manual

Used to add together a Specialization of your choice to one Bridge Officeholder. Choose one from the post-obit: Intel, Command, Pilot, TempOp, Miracle Worker

63

NEW! Helm Ability

Each Profession (Eng, Sci, Tac) will gain access to Rank I of an all-new Ability for use during Space Gainsay!
* More than details coming presently!

64

Elite Gamma Quadrant Duty Officers

Multiple high-quality Duty Officers, straight from the Gamma Quadrant. Make full your roster with members of the alien species seen on-screen in episodes of ST:DS9.

65

Epic Admiralty Ship: C.U.V. Tain

The send of Elim Garak himself can be called to aid you on Admiralty Assignments. Let's just say y'all'll have earned a favor or 2 by the time you lot've reached this level.

In addition to the in a higher place rewards, earning each level across lx will likewise grant one Captain Specialization Point.

What's Missing?

In light of all the things that a level cap increase can be to an online game, we feel it's important to list out a few things that will not be included with Victory is Life, so that proper expectations can be set.

  1. No New Ranks

Captains (or Admirals, or Generals, etc.) accept progressed quite far in their careers already. We didn't experience as though an increase of five levels was sufficient to warrant the inclusion of whatsoever further Ranks to signify this career comeback.

  1. No New Ship Tier

This has been a common question asked in our communities ever since the Level Cap Increase was starting time appear. Equally of now, we have no intention of extending the send ranks available in Star Trek Online across the current Tier 6 offerings. Additional ships will always be a fact of life as this game continues growing and expanding, only we're not currently planning any upward expansion in this regard.

  1. No Price Tag!

As with all Content that has been released for Star Trek Online, there will be no buy necessary to accelerate across level threescore. In fact, all of the story missions contained within the Victory is Life expansion will be costless to all players!

(Those looking to heighten their gameplay through the purchase of additional ships, costumes, and more should stay tuned for other upcoming announcements!)

The More Things Change…

Levels themselves are only a office of the picture in Star Expedition Online, with other important aspects of your character'southward overall progress represented past systems like Specializations, Reputations, Item Upgrades, Starship Mastery, and more. Every bit these have continued to abound over the by several years, levels themselves have come to mean less and less.

This Level Cap increase is not an attempt to change that perception, or to upset expectations as to what a level means in this game. Instead, we're hoping to use this as an opportunity to show other potential players, as well as Star Trek fans everywhere, that this game – this rich, robust, story-driven experience – is still growing, nevertheless irresolute, still expanding, and even so waiting for them to bask.

Jeremy "BorticusCryptic" Randall
Lead Systems Designer
Star Trek Online

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Source: https://www.arcgames.com/en/games/star-trek-online/news/detail/10878744-star-trek-online%27s-level-cap-increases-to-65

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